TV production in the year 2005
نویسندگان
چکیده
The expectations of future audiences, driven by formative years spent using video games, will include 3D images and viewer interaction, rather than merely the 2D passive experience of conventional television. The basic technology required to produce such material already exists, and is being used today in the production of video games and high-end films. This paper suggests how this technology might evolve, through the virtual studio concept currently found in TV production, to a point where traditional TV drama merges with the video game.
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تاریخ انتشار 1999